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Gamecasting and Media Production Portfolio Project 

Turn your esports program’s passion into real-world career skills

You’ve seen the engagement PlayVS brings to your halls. Now, professionalize that passion. Launch a turnkey and affordable asynchronous media capstone project that transforms raw gaming into industry-ready portfolios (without hiring a single new teacher).

Key Benefits of the Portfolio Project

College & Scholarship Ready

Students build a tangible media portfolio (shoutcasting, streaming, and professional overlays) designed to be sent directly to collegiate recruiters.

Industry-Standard Skills

Students learn tools in booming media and production industries by applying broadcast software mastery, data analysis, and professional scriptwriting to live production.

Zero Instruction Required

For the fraction of traditional curriculum cost per school, every student can participate. It’s the most accessible way to launch a new elective pathway for the season.

Professional Development

Designed to run asynchronously alongside any schedule. Launch a professional media house on non-competition days without adding a single hour to teacher workloads.

comparison


Traditional

Media Pathway

The Gamecasting

Portfolio Project

Cost

$45k - 60k for a New Hire Salary

Low affordable cost for the full curriculum and

unlimited students

Time Required

6+ Months of Curriculum Development


3+ Months to hire a qualified teacher

15 Minutes to setup your LMS

for plug-and-play curriculum

Hardware Required

High-end, Expensive Studio Equipment

Existing Equipment like Laptops, PCs,

Consoles, and Smartphones

Results

General Skills

Increased Attendance

Engaged Students with Career Ready Skills

Portfolios for future colleges and jobs

frequent asked questions

Can we use CTE or Perkins V funds to purchase this?

Yes. Portfolio Project is specifically designed to meet National Journalism and Broadcasting Standards and aligns with the Arts, A/V Technology, and Communications CTE cluster. Because it is evidence-based and standards-aligned, it is a prime candidate for federal and state funding pathways.

No. That is the power of the Asynchronous Lead Instructor model. The platform provides all the video instruction, technical tutorials, and project rubrics. Your staff member acts as a facilitator and mentor, while our curriculum handles the heavy lifting of teaching complex software like OBS and broadcast workflows.

The cost is for the entire school investment. There are no per-student seat licenses or hidden participation limits. Whether you have 5 students or 50, your investment stays the same, making it one of the most cost-effective CTE assets in your district.

The project is designed to be highly flexible. Schools typically run it on “non-competition” days (e.g., if you compete on Tuesdays/Thursdays, students work on their portfolios on Mondays/Wednesdays). Because it is asynchronous, students can also work on it during study halls, virtual periods, or from home.

No. We teach students how to be “resourceful producers.” The curriculum focuses on mastering professional software (OBS) and utilizing existing school hardware. Students can build elite-level portfolios using the same gaming PCs they already use for PlayVS competition or even standard school media labs.

Every student builds a Professional Digital Media Portfolio. This includes match recaps, shoutcasting highlight reels, and a polished submission for the PlayVS Casting Challenge. These are tangible assets they can send directly to collegiate recruiters to secure esports and media scholarships.

Yes. Gaming Concepts is the only curriculum backed by a peer-reviewed study published in the Journal of Medical Internet Research (JMIR). The data shows an 8.3% relative increase in student self-esteem, proving that we don’t just teach media skills—we improve student well-being.

From Esports Passion to Professional Success

Ready to Explore this for your Program?

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